# Liquid Glass React Apple's Liquid Glass effect for React. Card Example | Button Example :-------------------------:|:-------------------------: ![](https://github.com/rdev/liquid-glass-react/raw/master/assets/card.png) | ![](https://github.com/rdev/liquid-glass-react/raw/master/assets/button.png) ## 🎬 Demo [Click here](https://liquid-glass.maxrovensky.com) to see it in action! ![project liquid gif](./assets/project-liquid.gif) ## ✨ Features - Proper edgy bending and refraction - Multiple refraction modes - Configurable frosty level - Supports arbitrary child elements - Configurable paddings - Correct hover and click effects - Edges and highlights take on the underlying light like Apple's does - Configurable chromatic aberration - Configurable elasticity, to mimic Apple's "liquid" feel > **⚠️ NOTE:** Safari and Firefox only partially support the effect (displacement will not be visible) ## 🚀 Usage ### Installation ```bash npm install liquid-glass-react ``` ### Basic Usage ```tsx import LiquidGlass from 'liquid-glass-react' function App() { return (

Your content here

This will have the liquid glass effect

) } ``` ### Button Example ```tsx console.log('Button clicked!')} > Click Me ``` ### Mouse Container Example When you want the glass effect to respond to mouse movement over a larger area (like a parent container), use the `mouseContainer` prop: ```tsx function App() { const containerRef = useRef(null) return (

Glass responds to mouse anywhere in the container

) } ``` ## Props | Prop | Type | Default | Description | |------|------|---------|-------------| | `children` | `React.ReactNode` | - | The content to render inside the glass container | | `displacementScale` | `number` | `70` | Controls the intensity of the displacement effect | | `blurAmount` | `number` | `0.0625` | Controls the blur/frosting level | | `saturation` | `number` | `140` | Controls color saturation of the glass effect | | `aberrationIntensity` | `number` | `2` | Controls chromatic aberration intensity | | `elasticity` | `number` | `0.15` | Controls the "liquid" elastic feel (0 = rigid, higher = more elastic) | | `cornerRadius` | `number` | `999` | Border radius in pixels | | `className` | `string` | `""` | Additional CSS classes | | `padding` | `string` | - | CSS padding value | | `style` | `React.CSSProperties` | - | Additional inline styles | | `overLight` | `boolean` | `false` | Whether the glass is over a light background | | `onClick` | `() => void` | - | Click handler | | `mouseContainer` | `React.RefObject \| null` | `null` | Container element to track mouse movement on (defaults to the glass component itself) | | `mode` | `"standard" \| "polar" \| "prominent" \| "shader"` | `"standard"` | Refraction mode for different visual effects. `shader` is the most accurate but not the most stable. | | `globalMousePos` | `{ x: number; y: number }` | - | Global mouse position coordinates for manual control | | `mouseOffset` | `{ x: number; y: number }` | - | Mouse position offset for fine-tuning positioning |