Files
Agent-n8n/backups/exhibition-demo-backup-20250928-210916/node_modules/framer-motion/dist/es/frameloop/render-step.mjs
Yep_Q 67f5dfbe50 feat: 实现多订单班支持系统
主要功能:
- 修改RequirementModal支持12个订单班选择
- 添加OrderClassIconMap图标映射组件
- Store中添加selectedOrderClass状态管理
- WorkflowPage支持传递orderClass参数
- web_result添加URL参数切换功能
- 创建order-class-handler.js动态处理页面主题

技术改进:
- 创建软链接关联订单班数据目录
- 生成wenlu.json和food.json数据结构
- 删除重复的web_result目录
- 添加测试页面test-order-class.html

影响范围:
- 展会策划系统现支持12个订单班
- 结果展示页面自动适配不同订单班主题
- 用户可选择不同行业生成对应方案

🤖 Generated with Claude Code

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-29 10:02:15 +08:00

82 lines
2.7 KiB
JavaScript

function createRenderStep(runNextFrame) {
/**
* We create and reuse two queues, one to queue jobs for the current frame
* and one for the next. We reuse to avoid triggering GC after x frames.
*/
let thisFrame = new Set();
let nextFrame = new Set();
/**
* Track whether we're currently processing jobs in this step. This way
* we can decide whether to schedule new jobs for this frame or next.
*/
let isProcessing = false;
let flushNextFrame = false;
/**
* A set of processes which were marked keepAlive when scheduled.
*/
const toKeepAlive = new WeakSet();
let latestFrameData = {
delta: 0.0,
timestamp: 0.0,
isProcessing: false,
};
function triggerCallback(callback) {
if (toKeepAlive.has(callback)) {
step.schedule(callback);
runNextFrame();
}
callback(latestFrameData);
}
const step = {
/**
* Schedule a process to run on the next frame.
*/
schedule: (callback, keepAlive = false, immediate = false) => {
const addToCurrentFrame = immediate && isProcessing;
const queue = addToCurrentFrame ? thisFrame : nextFrame;
if (keepAlive)
toKeepAlive.add(callback);
if (!queue.has(callback))
queue.add(callback);
return callback;
},
/**
* Cancel the provided callback from running on the next frame.
*/
cancel: (callback) => {
nextFrame.delete(callback);
toKeepAlive.delete(callback);
},
/**
* Execute all schedule callbacks.
*/
process: (frameData) => {
latestFrameData = frameData;
/**
* If we're already processing we've probably been triggered by a flushSync
* inside an existing process. Instead of executing, mark flushNextFrame
* as true and ensure we flush the following frame at the end of this one.
*/
if (isProcessing) {
flushNextFrame = true;
return;
}
isProcessing = true;
[thisFrame, nextFrame] = [nextFrame, thisFrame];
// Execute this frame
thisFrame.forEach(triggerCallback);
// Clear the frame so no callbacks remain. This is to avoid
// memory leaks should this render step not run for a while.
thisFrame.clear();
isProcessing = false;
if (flushNextFrame) {
flushNextFrame = false;
step.process(frameData);
}
},
};
return step;
}
export { createRenderStep };