主要修复: - 恢复Agent真实头像显示(替换emoji为实际图片) - 删除自动跳转到ResultPageV2的逻辑 - 修改ResultModal支持动态内容显示 - 根据不同订单班显示对应的方案信息 优化内容: - 重构Agent系统,每个订单班独立管理Agent配置 - 删除不需要的ResultPageV2组件 - handleViewDetails改为在新标签页打开 影响模块: - web_frontend/exhibition-demo/src/components/ResultModal.tsx - web_frontend/exhibition-demo/src/pages/WorkflowPageV4.tsx - web_frontend/exhibition-demo/src/App.tsx - web_frontend/exhibition-demo/src/data/terminalSimulations/*.ts 🤖 Generated with Claude Code Co-Authored-By: Claude <noreply@anthropic.com>
2.4 KiB
2.4 KiB
destroy
Destroy a stream.
This module is meant to ensure a stream gets destroyed, handling different APIs and Node.js bugs.
API
var destroy = require('destroy')
destroy(stream [, suppress])
Destroy the given stream, and optionally suppress any future error events.
In most cases, this is identical to a simple stream.destroy() call. The rules
are as follows for a given stream:
- If the
streamis an instance ofReadStream, then callstream.destroy()and add a listener to theopenevent to callstream.close()if it is fired. This is for a Node.js bug that will leak a file descriptor if.destroy()is called beforeopen. - If the
streamis an instance of a zlib stream, then callstream.destroy()and close the underlying zlib handle if open, otherwise callstream.close(). This is for consistency across Node.js versions and a Node.js bug that will leak a native zlib handle. - If the
streamis not an instance ofStream, then nothing happens. - If the
streamhas a.destroy()method, then call it.
The function returns the stream passed in as the argument.
Example
var destroy = require('destroy')
var fs = require('fs')
var stream = fs.createReadStream('package.json')
// ... and later
destroy(stream)